Autodesk 3ds max Making of... tutorialsShowing tutorials 220 to 240 out of 302 Making of... tutorials. | |||
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Read the Project overview of a wonderful and detailed work in 3ds max by artist from venezuela
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This is one of my first complete project. After partecipating to the hardcore modelling challenge on CGTALK which was almost all inorganic, I wanted to model something organic, trying to use splines and also later I needed to use Zbrush to detail a bit the particulars and to render them less "flat". Texturing part was very intensive too since it required a lot of tweaking and patience in photoshop. As renderer I used also here Vray that assure a photorealistic rendering. keywords are Vray,texturing,mapping,modelling,splines,Zbrush,obj
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![]() Making of former Taiwaner president: Lee Teng-hui Mr. Lee is one of the greatest statsman in Taiwan. He is the former president and lead Taiwan through 1996 China missile crisis. In this video tutor you will learn model his head by using Facegen Modeller 3.1. Then, import the model in 3ds max, create realistic skin material for Mr. Lee with Finalrender skin material. Finally, you will learn how to create hair for Mr. Lee by using Hair&Fur function in 3ds max 7.5.
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Basic knowledge in 3d and intermediate knowledge required in 3ds max and Zbrush to follow this making
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A bench is a pretty simple object, and max helps us with great tools that make making of this bench a breze if you know how.
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![]() Making of P-40 Warhawk Pacific War Artist Rodrigo Lloret from Spain will explain about own short movie from concept to compositing
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In this video tutorial you will learn how to model a cheese cake with default 3ds max modeling tool, no plugin required. For the tinfoil, I use reactor cloth to simulate it. After modeling, I render with Finalrender Stage-1 and set a HDRI in the background. For the tinfoil material, I learn from a tutorial on Xenomorphic.co.uk website and modify the material color. The wet-looking cake was made by using Finalrender Wet material. Check out my blog for more detail.
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Continue the ckae making tutorial. I modify the cheese cake I made and put a strawberry on the top. I also put cream on the top. No plugin is required to make this model. After modeling, I render the scene with Finalrender.
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I was browsing Dieselstation.com the other day to look for some reference photo's of silver cars (I am working on a project for a car manufacturer at the moment), when I came upon the following photo of a wheel of a Shelby Mustang GT500, the 2005 GT500 that is, not the '67 one. I liked this photo a lot, thought it was beautiful and thus a couple of days later decided to model it for myself. I didn't start out with the idea of making an exact copy, but more my own interpretation of it: it would obviously look a lot like it, but I didn't intend it to be exactly the same. So in the end my wheel and tyre don't look like the one on the photo lighting and texture wise (my rims are more metal-like, whereas the one on the photo is more silver paint-like), but it's still a nice picture I think.
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![]() Making of Ferrero Rocher (chocolate) In this video tutorial you will learn how to model Ferrero Rocher with default 3ds max NURBS function, no plugin required. For the tinfoil, I use reactor cloth to simulate it. After modeling, I render with Finalrender Stage-1 and set a HDRI in the background. For the tinfoil material, I learn from a tutorial on Xenomorphic.co.uk website and modify the material color.
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This video tutorial you will learn how to model a canvas shoe, intermediate NURBS modeling. After modeling with NURBS method, I convert it to mesh and apply finalrender material to it and render with HDRI background/lighting.
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![]() Making of PHS J98 mobile phone This video tutors demo you how to model a PHS mobile phone, advanced NURBS modeling. Please note you need npower Power NURBS plugin to make this model. After modeling with NURBS method, I convert it to mesh and apply finalrender material to it and render with HDRI background/lighting.
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![]() Rage over Babylon - the making of Rage over Babylon, the artwork that won the grand prize on CGSociety's "spectacular" challenge among other things. This tutorial will covers the major points of producing this image, starting with the planning and covering the modeling, texturing, lighting, rendering and compositing. I will also share a few tips and tricks as I show the process.
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This video tutors demo you how to model a modern tap, advaned NURBS modeling. After modeling, you will learn how to make material for the tap by using finalrender metal material and render with HDRI lighting. Please note you need npower Power NURBS plugin to make this model.
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Read project overview of the image and the idea came from a picture my friend took
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Very difficult to stand alone in a tunnel which is very creepy
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Read the small making of the very detailed scene created by Stefan Morrell in 3ds Max
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In this tutorial I will build a complete LEGO model from scratch using 3ds max 8. Originally I made this for the speed modeling contest.
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Detailed step by step making of the wonderful image which also won the first prize in CGArena 3D challenges
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![]() lights in a spaghetti restaurant I recrete a photo I took in a spaghetti restaurant in Taipei. This is quiet simple scene both modeling and lighting, but need some tweak for position/brightness of those lights.
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