Subcategories
Animating (10)
Composing and Special FX (3)
Lighting and Rendering (3)
Modeling (77)
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NewTek Lightwave 3D tutorialsShowing tutorials 40 to 60 out of 159 NewTek Lightwave 3D tutorials. | |||
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Learn how to model a soup spoon.
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This scene was made using Lightwave for modelling, Photoshop was used for the textures, background image and post work.
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Very good study of Texture Building in Lightwave by Vance Kovacs and Vera Milosavich, Black Isle Studios/Interplay.
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![]() Rotating a moon around a planet so, you've finally decided to do that really cool space scene, right? Yeah I know, no one likes to admit it, but everyon HAS to do at least one. It's like when you learn to play the guitar it's "de riguer" to learn how to play Stairway to Heaven.....
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Getting Started with Motion Designer in LightWaveŽ 6.5
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![]() Subpatch modeling "form down" tutorial David Maas a.k.a. Stickman has written this extensive Lightwave tutorial about subpatch modeling. In the first part of this head modeling tutorial, he introduces the "from down" technique. Although the techniques spoken of here are applied to Lightwave 3D v 7.5, they are relevant to other software packages as well.
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Handling an army of UFO's is one thing, but things become complicated when you want to handle a mass of Bipeds which on top of that are animated !! In this tutorial we're going to see how to create a crowd of Bipeds in Lightwave 3D (version 6.5 upwards). The subject is a crowd carrying out a linear movement on a flat plane. I used this technique to create a crowd of 500 soldiers in the first trailer of Star Ancetor. In fact its more of a trick than a real crowd simulation, therefore, no question of recreating the crowds of "Retour du Roi" (Return of the King) or even the army of Anubis in "le Retour de la Momie" :) (The return of The Mummy)
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![]() Creating the old sign environment This tutorial requires the Flash 6 Player.
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Learn how to model a teapot.
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Learn how to model a bowl.
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Cathedral ceilings can be a big challenge to model in 3D. But with a few tools and some basic steps, creating them in LightWave 3DŽ is a breeze. This Tutorial will walk you through the creation of Cathedral style ceilings with Pillars.
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![]() Adding Detail to a Spaceship's Hull Lean how to detail a spaceship hull using stencil tool.
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![]() 3 Point Lighting Setup and Light Layer Compositing So you want to learn about lighting? Well, I'll try and show you a thing or two about what I know.
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Export Aura [2] Pixel Tracking to LightWave This is a simple look at a powerful option that is available to you in LightWaveŽ 7.5.
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This tutorial intends to a very simple and intuitive technique that, once learnt, can release your strange creatures.
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![]() Position objects using Powergon This tutorial will demonstrate how Powergon can be used to efficiently create and position multiple clones of an item to the parent object.
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In this tutorial you will learn how to set up and rig a basic HardFX scene and then adjust the HardFX parameters to simulate rigid bodies of increasing brittleness.
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![]() Polygon Flow for Cloth Dynamics This is a quick tutorial on how polygon flow can effect cloth dynamics.
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A Pivot Point is the position in an object that acts as the center of rotation and position reference.
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Owing to excessive workload, I've had to split this tutorial up in to two parts. The next part will cover outdoor and indoor lighting and general techniques for a 3D artist
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Learning 3Ds Max 9 Part. 5 - These tutorials consists of absolute basic foundations of 3ds Max. Learning...
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