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Autodesk Maya Lighting and Rendering tutorials

Showing tutorials 80 to 100 out of 107 Lighting and Rendering tutorials.

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Rendering a diamond as photo realistically as possible is a 3D challenge  Light doesn t just bounce off an object  it enters it  bends  changes color  bounces back and looses intensity  To achieve all this requires the use of Caustics to handle this refraction of light as it passes through a diamond and onto its supporting surface

Diamond Caustics

Rendering a diamond as photo-realistically as possible is a 3D challenge. Light doesn’t just bounce off an object; it enters it, bends, changes color, bounces back and looses intensity. To achieve all this requires the use of Caustics to handle this refraction of light as it passes through a diamond and onto its supporting surface.

Rated:*** with 10460 hits  Added on: Apr 25, 2006

This tut shows you how to use the global illumination and final gathering in mentalray for maya  The tutorial has four examples  It will show you how to set the illumination for indoor and outdoor scenes  and how to use HDRI images as illumination source

Global Illumination in Maya (with MentalRay)

This tut shows you how to use the global illumination and final gathering in mentalray for maya. The tutorial has four examples. It will show you how to set the illumination for indoor and outdoor scenes, and how to use HDRI images as illumination source.

Rated:*** with 18229 hits  Added on: Apr 19, 2006

My second tutorial  again about rendering in mentalray for maya  It explains the proces of setting up the caustics effect in maya  and it is made for beginners and intermediate users  Tutorial explains caustics step by step trough three examples  and with lot of pictures

Using Caustics in MentalRay for Maya

My second tutorial, again about rendering in mentalray for maya. It explains the proces of setting up the caustics effect in maya, and it is made for beginners and intermediate users. Tutorial explains caustics step by step trough three examples, and with lot of pictures.

Rated:*** with 7416 hits  Added on: Apr 19, 2006

This tutorial talks about interesting process of scaling color of LDRI images to create effect similiar to using HDRI images  It would be wise to pass throught my first tutorial  using globall illumination  if you want to pass through this tutorial without any problems

Realistic Lighting with LDRI images (faking HDRI)

This tutorial talks about interesting process of scaling color of LDRI images to create effect similiar to using HDRI images. It would be wise to pass throught my first tutorial (using globall illumination) if you want to pass through this tutorial without any problems.

Rated:*** with 5836 hits  Added on: Apr 19, 2006

Rendering a diamond as photo realistically as possible is a 3D challenge  Light doesn t just bounce off an object  it enters it  bends  changes color  bounces back and looses intensity

caustics diamond

Rendering a diamond as photo-realistically as possible is a 3D challenge. Light doesn’t just bounce off an object; it enters it, bends, changes color, bounces back and looses intensity.

Rated:*** with 3221 hits  Added on: Apr 06, 2006

Mental Ray Sampling  adaptive sampling settings

Mental Ray Sampling (adaptive sampling settings)

Mental Ray Sampling (adaptive sampling settings)

Rated:*** with 3379 hits  Added on: Apr 05, 2006

Where hides Mental Ray in Maya    Shaders

Where hides Mental Ray in Maya? - Shaders

Where hides Mental Ray in Maya? - Shaders.

Rated:*** with 1830 hits  Added on: Apr 05, 2006

Use FG to add extra realism to your lighting  and use things like object lights

Lighting with Final Gathering

Use FG to add extra realism to your lighting, and use things like object lights.

Rated:*** with 4382 hits  Added on: Mar 31, 2006

Quick tutorial for hdri lighting a scene with mental ray for maya

HDRI lighting with mentalray for maya

Quick tutorial for hdri lighting a scene with mental ray for maya

Rated:*** with 16288 hits  Added on: Mar 31, 2006

Making a candle using transparent materials

Making a candle flame

Making a candle using transparent materials.

Rated:*** with 7195 hits  Added on: Mar 31, 2006

Pseudo matrix efect  Using Maya parcile system

Matrix like particle

Pseudo matrix efect. Using Maya parcile system.

Rated:*** with 5774 hits  Added on: Mar 31, 2006

Quick tutorials for lighting a simple scene

Global Illumination with Mental Ray for Maya

Quick tutorials for lighting a simple scene

Rated:*** with 24159 hits  Added on: Mar 30, 2006

The following is a guide for setting up Global Illumination and Final Gather using Mental Ray for Maya

Global Illumination and Final Gather in Mental Ray for Maya

The following is a guide for setting up Global Illumination and Final Gather using Mental Ray for Maya.

Rated:*** with 5014 hits  Added on: Mar 29, 2006

This tutorial explains about Photon Illumination of DGS Materials in Mental Ray for Maya  DGS materials are used to simulate materials with physical accuracy

Photon Illumination of DGS Materials in Mental Ray for Maya

This tutorial explains about Photon Illumination of DGS Materials in Mental Ray for Maya. DGS materials are used to simulate materials with physical accuracy.

Rated:*** with 6333 hits  Added on: Mar 29, 2006

Rendering a diamond as photo realistically as possible

Diamond Caustics

Rendering a diamond as photo-realistically as possible.

Rated:*** with 3512 hits  Added on: Mar 29, 2006

First of all  the composition will need an alpha channel or a key  Since Hank was done in 3D  the raw untouched render and the alpha channel are easily separated by rendering with an alpha  RGBA

Compositing Backlighting

First of all, the composition will need an alpha channel or a key. Since Hank was done in 3D, the raw untouched render and the alpha channel are easily separated by rendering with an alpha (RGBA).

Rated:*** with 10474 hits  Added on: Feb 05, 2006

With more and more powerful processors becoming available to the average user at affordable prices  radiosity solutions are becoming increasingly popular  Maya  however  does not have a radiosity engine  This tutorial shows how to use Lightscape to render and manipulate a scene modeled in Maya with a little help from 3D Studio Max

Maya to Lightscape

With more and more powerful processors becoming available to the average user at affordable prices, radiosity solutions are becoming increasingly popular. Maya, however, does not have a radiosity engine. This tutorial shows how to use Lightscape to render and manipulate a scene modeled in Maya…with a little help from 3D Studio Max.

Rated:*** with 7772 hits  Added on: Feb 05, 2006

Light linking is the art of using multiple lights to create the illusion of one  Author normally start with a three point lighting scheme and then add lights were needed  Linking a light to an object or objects will allow you to control what that light affects  This sounds complex but will make more sense as we get into it later

Light Linking using 3 point lighting

Light linking is the art of using multiple lights to create the illusion of one. Author normally start with a three point lighting scheme and then add lights were needed. Linking a light to an object or objects will allow you to control what that light affects. This sounds complex but will make more sense as we get into it later.

Rated:*** with 9510 hits  Added on: Feb 05, 2006

In this tutorial you are going to learn how to crack an egg and have light beams coming out of the cracks

The Egg and The Fog

In this tutorial you are going to learn how to crack an egg and have light beams coming out of the cracks.

Rated:*** with 6679 hits  Added on: Feb 05, 2006

 Well  here is a little tutorial on how to bake shadows at the same time you convert your shaders into solid texture files  This can be pretty useful for gamers  low poly modeling and thirsty of quick texture mapping including    shadows

How to bake shadows in Maya

Well, here is a little tutorial on how to bake shadows at the same time you convert your shaders into solid texture files. This can be pretty useful for gamers (low poly modeling and thirsty of quick texture mapping including... shadows)

Rated:*** with 8842 hits  Added on: Feb 05, 2006

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