Autodesk Maya Lighting and Rendering tutorialsShowing tutorials 60 to 80 out of 107 Lighting and Rendering tutorials. | |||
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![]() Fast and Easy SSS Fake in Maya This tutorial explains a fast and easy way to fake sss effects in Maya.
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The source of all our natural light is the sun, however it takes on different characteristics at different times of day and in different weather conditions.
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The direction that we view a light source from has a profound effect on our perception of it, and on how the objects in a scene will appear.
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Tutorial dealing with how light behaves in different everyday situations.
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![]() Ambient Occlusion in Maya8 and Photoshop This tutorial covers the basics of how to setup and bake ambient occlusion maps in Maya 8 with a focus on game-art.
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![]() Use Maya Transfer Maps Tools to Create Normal Maps This tutorial served as an introduction on how to generate and apply Normal Maps in Maya 8.5 with "Transfer Maps" tools.
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![]() Realistic lighting with LDRI images Get Realistic lighting in a scene through LDRI images
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![]() Using Sun and Sky in Mental Ray With Maya 8.5 Mental Ray got some new fancy options and modes. One of them is Sun and Sky system. I’m going to guide you through some of new features.
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Render layers, is one very powerful feature of Maya. And here we show you how to use it properly.
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![]() Displacement Power in Reyes Mode-True Displacement Examples of True Displacement with Pixar Renderman. But the same principles can be applied to other renders as well.
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In this tutorial I will try to cover everything you need to know about occlusion pass in 3 simplified parts.
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![]() Final Gathering in Maya MentalRay Intruduced Maya Final Gathering rendering techniques with Mental Ray
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![]() HDRI Rendering Techniques - Maya introduced the concept and techniques of rendering with HDRI images in Maya MentalRay environment.
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![]() Dome Based Lighting in Maya 8.0 3DKingdom.org published new tutorial about Dome Based Lighting in Maya 8.0. It's very fast and easy way of rendering in Alias Maya...
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![]() Baking Ambient Occlusion Using Mental Ray Ambient occlusion can be very useful for adding details to shadows of your images. But also it can be extremely expensive to calculate for every frame of your animation.
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There are situations where a phenomenon's velocity or speed is related to it's behavior or appearance. Perhaps the incandecence increases as a particle moves faster... or the color changes from blue to red. Perhaps some dust is resting on an object, but once it gets blown away it also begins to dissipate and fade. These effects can be achieved by understanding how to reference particle speed, which is not a default particle attribute.
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This handout will explain how to use point lights to light a scene and give it the same look as using global illumination
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Learn how to make a classic 3-point light setup. I will use Cinema4D but any major 3D software package will do
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Make HDRI images from scratch, without the aid of a camera. Photoshop CS2 is needed
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This tutorial will introduce you to techniques for lighting interior spaces in Maya. For this excercise you will primarily be learning how to manipulate area lights.
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How to create 3D flash photo gallery - This tutorial shows you how to create 3D flash photo gallery using 3rd flas...
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Advanced masking and selections with photoshop - Advanced masking in photoshop video tutorial ...
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Ten Photoshop Tips and Tricks - In this tutorial, we present ten favorite creative and useful techniques....
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How to draw custom arrows in photoshop with the pen tool with a final 3-D embossing effect. - How to draw custom arrows in photoshop with the pen tool with a final 3-D e...
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Speed Type Text - In this Photoshop Tutorial we will show you give your type a nice feeling o...
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Eyes Color Retouch - In this tutorial, we are going to show you how to change any person's eyes ...
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