Blender tutorialsShowing tutorials 60 to 80 out of 283 Blender tutorials. | |||
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In this tutorial, we'll take a look at a built-in script called the Solidify Selection script. This script, created by Campbell Barton, will allow you to solidify a mesh by adding a second "skin" to it based on the selected geometry. Not yet rated with 446 hits Added on: Oct 12, 2009 |
In the spirit of Halloween, today we will take you through the process of modeling a pumpkin. This tutorial uses a combination of mirror and lattice modifiers to create a model that can easily be shaped without disfiguring the original mesh. Not yet rated with 1147 hits Added on: Oct 07, 2009 |
Modeling a human hand is a challenging task. Both to create a natural-looking hand and to create one with good topology. This tutorial is an effort to address both of those issues. In this tutorial you will learn how to model a human hand with some box modeling techniques with clean topology in blender. Not yet rated with 878 hits Added on: Oct 04, 2009 |
Blender’s constraint system offers a very powerful feature-set. In this video tutorial we will look at how to rig a piston using several constraints. Not yet rated with 818 hits Added on: Sep 21, 2009 |
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![]() Character Head Modeling in Blender: Part 1 In this two-part tutorial by Jonathan Williamson, we are going to look at how to model a character head in Blender. Along with basic modeling tools we will also focus heavily on good topology and how to create a clean mesh that will deform well during animation. This tutorial will take you through the whole process from setting up a background image as a reference, to laying out the topology, to tweaking the final model proportions and mesh structure. Not yet rated with 2525 hits Added on: Sep 11, 2009 |
![]() Character Head Modeling in Blender: Part 2 This is the second part of the two-part tutorial by Jonathan Williamson. In this tutorial, we are going to look at how to model a character head in Blender. Along with basic modeling tools we will also focus heavily on good topology and how to create a clean mesh that will deform well during animation. Not yet rated with 667 hits Added on: Sep 11, 2009 |
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Learn how to make objects explode with and then make them assemble together. Not yet rated with 647 hits Added on: Sep 10, 2009 |
Learn about adding audio, video, and images to the sequence and many of the effects that you can use to spice it up. Not yet rated with 556 hits Added on: Sep 09, 2009 |
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![]() Enhanced Reflections with HDR Images In this Blender tutorial, we’ll take a look at how to enhance your reflections by using High Dynamic Range Images. Not yet rated with 659 hits Added on: Sep 03, 2009 |
Learn how to curve arrays of objects to make walkways or 3d paths. Not yet rated with 462 hits Added on: Aug 31, 2009 |
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Go beyond making basic grass and hair and learn how to take control over Blender's particle hair. Not yet rated with 823 hits Added on: Aug 29, 2009 |
![]() Create a praying mantis in blender This blender tutorial takes you through the process of modeling a fairly cartoony praying mantis from a sketch. The tutorial covers the entire modeling process and some simple materials. Not yet rated with 1019 hits Added on: Aug 28, 2009 |
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![]() Create a light bulb in blender part 2 In the follow up to the Light bulb Modeling tutorial, this video tutorial for Blender looks into adding materials to a simple scene of light bulbs to simulate them turned on and off. Not yet rated with 705 hits Added on: Aug 24, 2009 |
![]() Create an exploding planet in 3D Studio Max In this tutorial we will use particle flow and some max script tools to animate a planet explosion, or fragmentation. This technique could be used for numerous other applications, including bullets hitting an object, or other destruction that your dirty minds may think of. Not yet rated with 989 hits Added on: Aug 18, 2009 |
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![]() Non-Photorealistic Cumulus Clouds in Blender In this tutorial, we’ll take a look at how to create non-photorealistic Cumulus clouds in Blender. These techniques are taken from a Siggraph 2009 paper titled “Painting with Objects”, created by Isaac Botkin. Not yet rated with 728 hits Added on: Aug 14, 2009 |
![]() Animate a gear train in blender In this tutorial we are going to look at how to animate a gear train in Blender with constraints, such that all the gears follow the lead of a single empty. This technique offers a much cleaner system with less margin for error Not yet rated with 875 hits Added on: Aug 13, 2009 |
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![]() Create a light bulb in blender part 1 In part 1 of this two part tutorial series we are going to look at modeling a light bulb within Blender. This tutorial covers everything from modeling the bulb, the threads, inside of the bulb and more. Not yet rated with 1164 hits Added on: Aug 10, 2009 |
![]() Creating Convincing Images with Blender Internal Renderer-part1 In this article series by Reynante Martinez, we will learn how to go about creating really convincing still images in Blender with the help of Blender Internal Renderer. Not yet rated with 1299 hits Added on: Aug 07, 2009 |
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![]() Creating Convincing Images with Blender Internal Renderer-part2 In this article series by Reynante Martinez, we will learn how to go about creating really convincing still images in Blender with the help of Blender Internal Renderer. This is the second part of this series. Not yet rated with 614 hits Added on: Aug 07, 2009 |
![]() Tip: Preview Rendering in blender Preview rendering can greatly speed up your workflow by allowing you to preview your scene within the viewport, from any angle and at low resolution as opposed to rendering the full scene anytime you check your progress. Not yet rated with 408 hits Added on: Aug 04, 2009 |
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