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Autodesk Maya tutorials

Showing tutorials 560 to 580 out of 654 Autodesk Maya tutorials.

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In this lesson  you  ll learn simple polygonal modeling techniques  You  ll create a hammer starting from a polygonal cube

Modelling a Hammer in Maya

In this lesson, you'll learn simple polygonal modeling techniques. You'll create a hammer starting from a polygonal cube.

Rated:*** with 2415 hits  Added on: Feb 06, 2006

First of all  the composition will need an alpha channel or a key  Since Hank was done in 3D  the raw untouched render and the alpha channel are easily separated by rendering with an alpha  RGBA

Compositing Backlighting

First of all, the composition will need an alpha channel or a key. Since Hank was done in 3D, the raw untouched render and the alpha channel are easily separated by rendering with an alpha (RGBA).

Rated:*** with 6665 hits  Added on: Feb 05, 2006

With more and more powerful processors becoming available to the average user at affordable prices  radiosity solutions are becoming increasingly popular  Maya  however  does not have a radiosity engine  This tutorial shows how to use Lightscape to render and manipulate a scene modeled in Maya with a little help from 3D Studio Max

Maya to Lightscape

With more and more powerful processors becoming available to the average user at affordable prices, radiosity solutions are becoming increasingly popular. Maya, however, does not have a radiosity engine. This tutorial shows how to use Lightscape to render and manipulate a scene modeled in Maya…with a little help from 3D Studio Max.

Rated:*** with 5540 hits  Added on: Feb 05, 2006

Light linking is the art of using multiple lights to create the illusion of one  Author normally start with a three point lighting scheme and then add lights were needed  Linking a light to an object or objects will allow you to control what that light affects  This sounds complex but will make more sense as we get into it later

Light Linking using 3 point lighting

Light linking is the art of using multiple lights to create the illusion of one. Author normally start with a three point lighting scheme and then add lights were needed. Linking a light to an object or objects will allow you to control what that light affects. This sounds complex but will make more sense as we get into it later.

Rated:*** with 5601 hits  Added on: Feb 05, 2006

In this tutorial you are going to learn how to crack an egg and have light beams coming out of the cracks

The Egg and The Fog

In this tutorial you are going to learn how to crack an egg and have light beams coming out of the cracks.

Rated:*** with 4488 hits  Added on: Feb 05, 2006

 Well  here is a little tutorial on how to bake shadows at the same time you convert your shaders into solid texture files  This can be pretty useful for gamers  low poly modeling and thirsty of quick texture mapping including    shadows

How to bake shadows in Maya

Well, here is a little tutorial on how to bake shadows at the same time you convert your shaders into solid texture files. This can be pretty useful for gamers (low poly modeling and thirsty of quick texture mapping including... shadows)

Rated:*** with 5466 hits  Added on: Feb 05, 2006

An approach of simulating color transport in Maya in few steps without any extra light source  Let  s say that this tutorial is a global method to fake   easily   and quickly radiosity in Maya

Faking radiosity in Maya

An approach of simulating color transport in Maya in few steps without any extra light source. Let's say that this tutorial is a global method to fake 'easily' and quickly radiosity in Maya.

Rated:*** with 4350 hits  Added on: Feb 05, 2006

This tutorial teaches you technique of creating The Fisheye Camera render

The Fisheye Camera

This tutorial teaches you technique of creating The Fisheye Camera render.

Rated:*** with 3777 hits  Added on: Feb 05, 2006

Shuffle a limited set of Maya texture map tiles to create the illusion of randomness and variety

Randomly Shuffled Texture Tiles

Shuffle a limited set of Maya texture map tiles to create the illusion of randomness and variety.

Rated:*** with 1264 hits  Added on: Feb 05, 2006

In this tutorial  we will make a desk lamp using Light Intensity Curves  Light Fog  Double Sided Shading and Shader Glow

Desk Lamp using Fog, Decay Regions and Intensity Curves

In this tutorial, we will make a desk lamp using Light Intensity Curves, Light Fog, Double-Sided Shading and Shader Glow.

Rated:*** with 5126 hits  Added on: Feb 05, 2006

Mental Ray tessellation explained  with a sample Maya file and a short tutorial

MentalRay for Maya Tessellation

Mental Ray tessellation explained, with a sample Maya file and a short tutorial.

Rated:*** with 3980 hits  Added on: Feb 05, 2006

Create your own HDR environment map in Maya mental ray for image based lighting

HDR enviroment map

Create your own HDR environment map in Maya/mental ray for image based lighting

Rated:*** with 6382 hits  Added on: Feb 05, 2006

If you  re familiar with normal maps check directly here for a faster application of the method described down here using my rayDisplace plugin

Generating and using Normal Maps in Maya

If you're familiar with normal maps check directly here for a faster application of the method described down here using my rayDisplace plugin.

Rated:*** with 3497 hits  Added on: Feb 05, 2006

Author of this article gathered some info from many resources and put it into one detailed tutorial which is about Mental Ray Contours in Maya software

Mental Ray Contours

Author of this article gathered some info from many resources and put it into one detailed tutorial which is about Mental Ray Contours in Maya software.

Rated:*** with 1785 hits  Added on: Feb 05, 2006

Here s how to grow a tree in Maya using a Paint Effects Brush  This assumes that you have a working knowledge of the Maya interface  you know how to access the Attribute Editor and you know what the Channel Box looks like

Growing a stormy tree with paint effects

Here’s how to grow a tree in Maya using a Paint Effects Brush. This assumes that you have a working knowledge of the Maya interface (you know how to access the Attribute Editor and you know what the Channel Box looks like).

Rated:*** with 8452 hits  Added on: Feb 05, 2006

This is a tutorial on creating an animated flag using the built in tools of Maya without having to resort to the memory intensive Cloth simulator

Creating an Animated Flag

This is a tutorial on creating an animated flag using the built in tools of Maya without having to resort to the memory intensive Cloth simulator.

Rated:*** with 7266 hits  Added on: Feb 05, 2006

The following is a brief description of all the settings available for the instancer in the particle shape Attribute Editor in Maya

Maya Particle Instancer

The following is a brief description of all the settings available for the instancer in the particle shape Attribute Editor in Maya.

Rated:*** with 6617 hits  Added on: Feb 05, 2006

Say you need to create a scene where you have a camera that follows a motion path and holds focus on the subject until a given point in time and then leaves our subject to focus on another part of the scene  In this tutorial  a sphere will be our subject in the shot  We will use two locators as our  Home  and  Target  aim constraint for our camera

Motion Path Camera

Say you need to create a scene where you have a camera that follows a motion path and holds focus on the subject until a given point in time and then leaves our subject to focus on another part of the scene. In this tutorial, a sphere will be our subject in the shot. We will use two locators as our “Home” and “Target” aim constraint for our camera.

Rated:*** with 4829 hits  Added on: Feb 05, 2006

This tutorial will show you how to create a dynamic rope using softbodies in Maya

Dynamic Rope

This tutorial will show you how to create a dynamic rope using softbodies in Maya.

Rated:*** with 12975 hits  Added on: Feb 05, 2006

In this tutorial you will learn how to create the image seen  tutorial thumb  using displacement in Mental Ray for Maya

Digital Elevation Model (DEM) Terrain Displacement

In this tutorial you will learn how to create the image seen (tutorial thumb) using displacement in Mental Ray for Maya.

Rated:*** with 2465 hits  Added on: Feb 05, 2006

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How to draw custom arrows in photoshop with the pen tool with a final 3 D embossing effect

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In this video tutorial we will learn how to make an awesome Blue Orb using Photoshop CS3 and some brushes  Pay attention to the tutorial and sorry for my bad english

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Rated:** with 73122 hits