Autodesk 3ds max Special FX tutorialsShowing tutorials 20 to 40 out of 86 Special FX tutorials. | |||
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Effective water motion is one of the most awkward things to master in 3D. So much so that most users tend to resort to a specialist third party plugin such as the excellent RealWave or RealFlow. But if you haven’t got access to any plugins (or money!), fear not. 3ds max can create realistic water motion quite simply on it’s own without any third party plugins.
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A simpl tutorial that teaches you how to create a simple but realitic explosion use VideoPost in Max.
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The following is a very basic tutorial on how to create a realistic laser for use in your 3DS MAX scenes.
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very good valume cloud tutorial .enjoy ur ife in heaven.
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![]() Creating Explosions in 3D Studio Max without plugins This is really a great tutorial which teaches you technic of Creating Explosions in 3D Studio Max without plugins.
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In this tutorial, I’ll try to explain how to make a smoke like material only using standard 3ds max and how to properly use it with particle systems. This material can easily be used for all sorts of smoky effects and objects. For example: cigarette smoke, clouds, nebulas, burning oil fields, etc (basically volumetric effects).
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![]() Creating Realistic Explosions with 3DSMax In this tutorial I'll show you how to prepare an explosive scene. I'll not show you how to make the materials but rather how to set up a generic pFlow system that can be used and reused and with little trouble. To do so we need a small number of particles and as little number of external forces. We begin by looking how a generic explosion is composed!
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![]() Simulating Cutting and Cracking Effects Simulate effects like Cracking of ice, Cutting of wood, etc.
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![]() A White Plane That Fades Into A White Background A White Plane That Fades Into A White Background.
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I was once desparate to make clouds, fire and smoke for a project and after looking long at hard at several tutorials that alleged to teach how to do this, I was still unable to get the results that these tutorials promised me. As revenge, I submit this complete tutorial and promise that, come Hell or high water, beginners out there like me WILL get a result of smoke.
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![]() Procedural Shaders: Update on Lava What I plan to accomplish in this tutorial is showing the power of procedural shaders and masking as well as trying not to make it too confusing at the same time.
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Lightning effects are normally best handled by a plug-in solution, but with a little effort and 3ds max 6’s new Particle Flow system, we can produce comparable results.
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Create a tornado in 3ds max
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Easy way to create fire animation in 3dsmax.
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![]() Thousand Arrows: Particle Flow Tutorial Making thousand of arrows shot and falling from the sky using Particle Flow
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![]() Air explosion with Afterburn in 3dsmax 9 In this quick and concise video tutorial, I am going to demo you how to create realistic air explosion with SitniSati Afterburn 3.2. We are going to set up a simple particle system by using Superspray, adding gravity and wind forces to it. Finally, add Afterburn volumertic shader to the particle to give smoking looking.
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Create cool looking spacecraft engine flames in 3d studio max.
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3ds max: Reactor Wheel tutorial very simple and good
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![]() Desert Chase Part1: Creating Dust Trail Creating a car chased by Apache helicopter in the desert. This first part covering how to create dust trail using particle system.
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![]() Building demolition in 3ds max 7 In this video you will learn how to (1) convert building mesh to particles with Cebas Thinkingparticles (2)create dust and smoke with Superspray plus Sitni Sati AfterBurn 3.0 (3)Create debris with Particle Flow.
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Shutterspeed Explained - In this tutorial i will teach what shutterspeed is and show you a few examp...
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