Autodesk 3ds max Texturing tutorialsShowing tutorials 140 to 160 out of 211 Texturing tutorials. | |||
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Watercolour Effect.
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Make a basic discoball in max in 60 seconds!
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one of the usage of 3ds max blend shader
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Here I will show you how I create a painted metal surface worn by time with paint chipping off, revealing older paintwork underneath.
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In this tutorial we will examine some features of the planar mapping. Planer is the default mapping coordinates when you apply an uvw modifier to your object in 3d studio max.
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![]() Rebuilding Textures After Modifying UVs This tutorial shows you how to automatically rebuild an existing texture map after you re-adjust (partially or completely) the UV coordinates for a 3D mesh.
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Oil Slick material. (oily material on the surface.)
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How to create photo realistic ice cubes inside a glass. Just add water!
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This tutorial will guide you on how to create a good caustic effect using the mental ray 3.2 renderer in-built to 3d studio max 6 and hopefully explain a little about the effects of each settings.
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In this tutorial you will learn some major concepts of texturing to use on future projects.
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Creating Water Droplets on a Surface Using 3D Studio MAX
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Before reading this tutorial, please read my Anisotropic Reflections tutorial, which discusses the theory of what makes an anisotropic reflection.
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![]() Material Tips and Tricks Part 1 This tutorial will explain how to add more details to material easily while saving time, especially by adding another layer of 2D and 3D maps which are available in the program.
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To generate the effect correctly, we must observe how it works in real-life.
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You probably saw many car paints in NFS: Underground 2, in this tutorial you'll make simmiliar car paints.
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A tutorial you will learn how to make dirts very easly using the vertex paint tool.
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Maing a toon shader. To make your images look like from a cartoon.
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![]() Material Tips and Tricks Part 1 This 3-part tutorial will explain how to add more details to material easily while saving time, this is the part 1.
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![]() Material Tips and Tricks Part 2 This 3-part tutorial will explain how to add more details to material easily while saving time, this is the part 2.
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In this tutorial we will learn about Unwrap UVW modifier. We will not only explore simple mapping like Planar or Cylindrical, but also the more elaborate technique called Pelt Mapping. This technique seamlessly wraps texture around the object.
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Shutterspeed Explained - In this tutorial i will teach what shutterspeed is and show you a few examp...
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4 Ways to Create Christmas Flash Greeting eCard - 4 ways to create personalized Christmas greeting eCard or online greeting c...
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Modeling Sony Ericson W950i - In this tutorial we shall learn how to model Sony Ericson W950i. Just follo...
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Dissolving objects using particles - Dispersion is one of the effects that are being used very often in 3D anima...
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Ten Photoshop Tips and Tricks - In this tutorial, we present ten favorite creative and useful techniques....
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Speed Type Text - In this Photoshop Tutorial we will show you give your type a nice feeling o...
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Vector Effect - I am going to show you that is quick and easy way to convert a picture in v...
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Metallic Type Text Effect - I am going to show you a quick and easy variation on metallic text effect....
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