Autodesk 3ds max Texturing tutorialsShowing tutorials 140 to 160 out of 211 Texturing tutorials. | |||
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One more car paint tutorial to see :)
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Enter here and enjoy the moments of upholstering the furniture in 3D studio max. Upgrade your knowledge of adding materials to your objects. Make chairs and tables in 3D studio and bring it up to higher level by adding different materials on them.
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in this tutorial we will create china material for teapot using simple max material
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A tutorial you will learn how to make dirts very easly using the vertex paint tool.
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The Brazil Rio Render System from Splutterfish, LLC (www.splutterfish.com) like its retail version comes with many great shaders to improve your renders. However, unlike the full retail version, there is not much help in the way of tutorials for the Rio version. There have been some done by other users, but none for the skin shader in particular. In the following tutorial, I will show you how easy it is to achieve very desirable results.
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Here's a tutorial on how to create an xray material. My tests were done in 3dsmax, but the theory of how to put the material together works for all 3d apps.
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Tutorial for car paint from Daniel Buck.
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Texturing of Volleyball tutorial .
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Want to know how to tear up your favorite starship without actually messing up the mesh? Use this tutorial!
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In this tutorial we will explorer different aspects of fall off map. Fall of map can save your time when it comes to render reflections.
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![]() Rebuilding Textures After Modifying UVs This tutorial shows you how to automatically rebuild an existing texture map after you re-adjust (partially or completely) the UV coordinates for a 3D mesh.
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Before reading this tutorial, please read my Anisotropic Reflections tutorial, which discusses the theory of what makes an anisotropic reflection.
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We've all heard the word, but may not have a solid understanding of what they are in the real world, how they get produced, and what our options are in 3d to replicate them. This tutorial is meant to hopefully answer some of those questions.
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How to make a reflective wood material.
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This is part II of the Sad Mike tutorial. You will see some basic head texturing.
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Refraction Colours
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In this tutorial I will show you how to create V-ray glass material. On picture above I was use my glass material. You must have V-ray plugin for this...
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You can blend textures on the object surface using vertex color map, it works in conjunction stored vertex selections. In this tutorial we will explore vertex color map capabilities.
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![]() Rendering Halfwire and Halfsolid How to render an object half wire and half solid.
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![]() Vertex paint in procedural materials It explains you the method of blending procedural materials with vertex paint modifier that is located in max.
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Shutterspeed Explained - In this tutorial i will teach what shutterspeed is and show you a few examp...
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4 Ways to Create Christmas Flash Greeting eCard - 4 ways to create personalized Christmas greeting eCard or online greeting c...
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Modeling Sony Ericson W950i - In this tutorial we shall learn how to model Sony Ericson W950i. Just follo...
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Dissolving objects using particles - Dispersion is one of the effects that are being used very often in 3D anima...
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