Autodesk 3ds max Video Tutorials tutorialsShowing tutorials 0 to 20 out of 184 Video Tutorials tutorials. | |||
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This great tutorial on how to make NOKIA 6670 will guide you trough most of the options in 3ds max. The tutorial is splended in 3 parts, every part ~300 MB. The tutorial is big, but you'll teach much things from it.
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![]() Organic Modeling Video Tutorial Series Multi-part video tutorial series on modeling a human head from reference photos in 3D Studio Max. Covers initial setup of reference planes, topology considerations, a novel organic modeling approach, unwrapping the objects UVs, and creating the necessary textures.
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This tutorial uses the XviD codec. Blittze returns triumphantly with his greatest car tutorial yet, the end to end creation of an Audi A3 in 3DS Max 6 - And this time he has recorded with voiceover so that you can learn from the one of the 3d Industry's most respected car tutorial authors. Why pay stupid sums of money for a tutorial that we are GIVING you free? Hot DAMN! What are you waiting for?
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![]() Character Studio - Making a biped and rigging to skinning This is for beginners to Character Studio, so please do not expect to be the next Bay Raitt within the next few hours at least... Anyway, this shows you how to build a servicable biped mesh, apply the bip object, physique and do your first animation.
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![]() castle: modeling - textures - render [video] This is the first part in a series of tutorials, about modeling a medieval castle, during this first part you'll learn some simple polymodelling techniques, we'll create a castle wall and tower, more details will be added in the next part of the tutorial. Once the modeling is finished i'll continue with textures & shaders, finally there will be a part on rendering it all, i hope you enjoy the tutorial so far, comments are welcome!
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![]() Terrain, grass ( Hair and fur) In this tutorial we'll use 3ds max to model a simple environment and then use vertext paint to create an area which we'll fill with grass using the hair and fur modifier (new in 3ds max 8).
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In this tutorial you'll learn how to use particle systems in 3ds max, metaparticles in particular which are good for simulating water. You'll also use deflectors to make the water droplets bounce of the rock model. Once that's done you make some reflective material for the water (particles) and your done.
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This is a reactor tutorial that also helps you create a bowling seen this was created by me and everything I hope u enjoy it.
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![]() UVW mapping, pelt mapping - video In this tutorial you'll learn how to UVWmap models in 3ds max, it's quite important to know how this works because you can export your finished UVWmap into photoshop and add textures to your model. We'll also make use of the new features in 3ds max 8 like pelt mapping which makes UVWmapping much easier and a lot faster!
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In this video tutorial, Jonathan Abenhaim will transform the male walk-cycle from "Animation Series Volume 1 - Man Walk Cycle" into a female walk-cycle.
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If you are new to max, this is where you start. This tutorial will show you EVERYTHING you need to know in order to create a full chess set, board, materials, the works. Within the space of 2 hours you will have your chess set underway we bet.
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Learn how to create a complete arch viz interior within 3ds max, modeling, textures and rendering, everything is included.
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![]() Industrial Scenery (Sci Fi Docks) This set of video tutorial shows you (as usual end to end) how to create the primary building, exhaust ports, pipework, support vehicles, cargoships, cargo loaders, defence vehicles, animate it all and texture too (note texturing tutorials will be staggered upload). I class this set Intermediate, lots of things to do here from modelling to dynamic animation to keyframing to texturing so clear your schedule and get downloading!
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A very simple car rig for 3ds max using some nulls/dummys TSCC codec needed
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![]() neon (or lightsaber), using Mental Ray In this tutorial we'll use the Mental Ray renderer with special shaders to make objects glow, but the objects are also illuminating the scene for a more realistic result using Final Gather. You'll learn how to unlock (camera) shaders which are hidden by default (glare) and we'll apply the glow shader to the objects and tweak the settings for a better result. When your done you can easily make a similar scene but then model a lightsaber instead and animate it or you could make some neon signs, enjoy.
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A tutorial I made demonstrating how to use rigid bodies in reactor.
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A great tutorial which teaches you how to rig a car. It shows how to wire to wheels to the body. You will need CamPlay to watch the video.
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This is a 1 hour video tutorial to create casper the friendly ghost :). For possibly beginner/intermediate. All tutorial files are included in the rar.
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![]() Candle - model,shaders,render - 55 min. In this almost 1 whole hour! tutorial we'll model a candle standing on a table from scratch, once the model is complete we'll UVW map the table and then bring the UVWmap into photoshop to texture it. We'll use displacement to add detail to the table. Then we use a Mental Ray SSS (sub surface scattering) shader to give the candle a realistic look and to finish off use volume light for some atmosphere around the whole scene. In the last part we'll also use photoshop to take our final result a little further by adding glow and some smoke.
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In this tutorial you'll use particles and atmospheric apparatus to create an convincing death start explosion. Once your done you can render this out as an animation with motion blur and a space like background.
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