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Autodesk 3ds max tutorialsShowing tutorials 720 to 740 out of 2232 Autodesk 3ds max tutorials. | |||
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Effective water motion is one of the most awkward things to master in 3D. So much so that most users tend to resort to a specialist third party plugin such as the excellent RealWave or RealFlow. But if you haven’t got access to any plugins (or money!), fear not. 3ds max can create realistic water motion quite simply on it’s own without any third party plugins.
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![]() Simple shaded wireframe renders Using a simple gradient ramp texture & box mapping for a shaded/wireframe render.
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Explains HDRI and some of the usage's of it in fairly simple terminology.
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A tutorial about Modeling & texturing a head in 3ds MAX by Jiri Adamec.
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Imagine that we are drawing a building with a big area and open atriums going though each level and we also need to draw the railings. The basic way is just to create an object and clone them using spacing tool or array, but many times this can be a bit of a headache and confusing.
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![]() Lofting (wires & tubular curves) Basic tutorial for a modelling technique named lofting.
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In this tutorial, you create an apple. You will add a Taper and Displace modifier to reshape a sphere to look like an apple, then use additional tools to improve its shape and add a stem.
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Long story short - Elite is a popular computer game circa the mid 80's, this is a rebuild of the classic ship the Python, originally about a 12 polygon game model in the original version. The idea of this tutorial was basically as an exercise inspired by an old friend of mine from the Elite community - could a Python be modernised considering that it was a simple 12 poly object, into something more modern yet keeping with the Elite look. I combined the traditional shape with superstructure from a trawler, a floating storage rig, a cargo holder and some other bits and bobs and amalgamated them into this one. Hope you enjoy it.
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Bullet Impacts effect using particles.
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This tutoral will teach you how to do a hologram using a 3D studio max.
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In this great texturing tutorial you'll learn how to texture Coca-Cola can.
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In this tutorial I will go through my usual workflow with simple steps (trying to make it as simple as posible), to build a scene, from the preparation for the project (Pre-Pro) untill the final render, as always using Discreet 3D Studio Max, for the modelling, mapping and lighting, and Photoshop/Bodypaint for the texturing based on the great 3D total collection of textures.
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![]() Funkey Leather Chair Tutorial (Beginners) Modeling a Funkey Leather Chair Tutorial.....
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HDRI with 3DSMAX & Mental Ray (simple scene file for beginners). This is not a step by step tutorial , there is a downloadable scene file and you can see all the paramaters that I have used to create this image
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In this tutorial I’m going to show you how to make a computer case .This is an easy to follow tutorial. I’ll explain everything as well as I can. I used 3D max 7 but I think it can be done using even 3D max 4 or 5.
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![]() Muscle Bulging Using Muscle Bones in 3ds max Please note that I'm using 3dsmax version 5.1 but it would apply to 6 and later for sure and I think even version 4. Well, let's get to it and hopefully this will be helpful. :-)
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![]() Creating Realistic Water with Wakes Making nice water material whit wakes.
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tutorial which simulates the illumination techniques of a photo studio. Ideal for Industrial/ Product/ Furniture Design
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![]() Setting up a Render Scene Pt. 2 Focuses on realistic rendering for game presentation through 3ds max (this is Part 2 out of 2). Tutorial written by zortech for Game-Artist.Net
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![]() Making of Headphones in the Bathroom Read how Carlos Ribeiro made a Headphones in the Bathroom.
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Appearing images with sound - See this simple and quickly flash lesson and learn how to make pictures app...
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