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Autodesk 3ds max tutorialsShowing tutorials 400 to 420 out of 2223 Autodesk 3ds max tutorials. | |||
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Chrome material is quite easy. And this turorial shows how?
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![]() Polygon Modeling - 8. Car Rims Modeling car rims is actually fairly easy and straightforward. This is because there always is some sort of symmetry, always. Whether it be point-, line- or suface-symmetry, there's always one or a combination. This will reduce modeling difficulty and effort tremendously, since Max has, since version 5, the Symmetry modifier which is very handy.
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![]() Clay Style renders AND Wireframe overlays This tutorial shows 2 different ways to make Ambient Occlusion style renders. It also shows how to get a w-i-p look by showing a wireframe overlay to show the geometry of your model.
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In this tutorial, I will show you how to go about modeling a realistic head using NURMS (Non-Uniform Rational Mesh Smooth).
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![]() Realistic glass material with vRay How to create a realistic glass material with vRay
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![]() Studio Lighting with Mental Ray This is a tutorial about studio lighting. It will show you the process I go through to achieve the photorealistic look to my 3d models.
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The goal of this tutorial is to show you how to make your own hdr image, and then (optionally) use it for either lighting, reflections or both in a simple scene. This tutorial uses max 5, and in this case, uses brazil for rendering. Although the concepts are pretty universal here, since the main goal is the creation of the hdr image.
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![]() Illumination Tutorial (3dsmax MentalRay) This tutorial is about the illumination of a room, illuminated by sunlight coming through a window ( ideal for living rooms, kitchens and bedrooms ).
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In this tutorial we will create uneven, shimmering light patterns on the nearby walls of swimming pool using reflective caustics. We will use photons to create this effect.
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A tutorial on creating realistic skin shaders in general, demo'd on a hand model in 3ds Max with finalRender Stage-1 R2.0 The techniques presented, can be very easily applied to any kind of an advanced renderer supporting SSS.
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Dispersion lighting in VRAY is explained in detail
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Here I will show you how I create a painted metal surface worn by time with paint chipping off, revealing older paintwork underneath.
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A hand from a box.
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![]() Behind the Portrait of Dorian Grey Marek Denko writes the project overview on how he made a scene "Behind the Portrait of Dorian Gray".
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In this tutorial you will learn the basics of animating a robotic arm using Link constraints.
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![]() Polygon Basics - Video Tutorial Learn basic max polygon modeling and get use to the tools by building a simple house.
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![]() Making of 'Corridor Scene' by Richard Tilbury This particular scene was designed to be simple in terms of the geometry involved and therefore attributing a little more emphasis on the texturing aspects using techniques somewhat akin to games development.
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3ds max: Reactor Wheel tutorial very simple and good
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![]() Rendering pool balls with vray This video tutorial covers basic rendering using HDRI lighting techniques to create a realistic poolball image. Then taking the image into photoshop and adding depth of field using DOF pro.
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This very nice 3D Studio max tutorial, learn how to ...
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Appearing images with sound - See this simple and quickly flash lesson and learn how to make pictures app...
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Pimp my ride replica logo - This is basically a tutorial which will help you to make a replica logo of ...
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Modeling Sony Ericson W950i - In this tutorial we shall learn how to model Sony Ericson W950i. Just follo...
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Bmw roadster animation using a Tint and mask techniques - This, step by step flash lesson will show you how to create cool and very p...
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Ten Photoshop Tips and Tricks - In this tutorial, we present ten favorite creative and useful techniques....
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Vector Effect - I am going to show you that is quick and easy way to convert a picture in v...
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