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Autodesk 3ds max tutorialsShowing tutorials 1340 to 1360 out of 2055 Autodesk 3ds max tutorials. | |||
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![]() Ugly Character UV Map Tutorial for Maya 4.x by -Sama a.k.a. Isham Padron Ugly Character UV Map Tutorial for Maya 4.x by -Sama a.k.a. Isham Padron
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In this small tutorial, I will try to demonstrate the easy use and flexibility of TEXPORTER
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![]() UVW mapping, pelt mapping - video In this tutorial you'll learn how to UVWmap models in 3ds max, it's quite important to know how this works because you can export your finished UVWmap into photoshop and add textures to your model. We'll also make use of the new features in 3ds max 8 like pelt mapping which makes UVWmapping much easier and a lot faster!
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I have always believed that the smaller details are the ones that make the difference. Look at the dragon for example, it just won't be the same without all the spikes, fins and other details on it.
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![]() zbrush normal maps in 3ds max8 Hear are some guidlines for using ZBrush normal maps is 3dsmax.
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![]() Making of Marvin by Ajdin Barucija This process was very simple and involved box modeling or in this case a sphere with 64 segments. I started of using 64 because I wouldn't need to add a mesh smooth modifier to it, since I was going to use the Boolean tool on the head. As you can see in the picture I created a box and then added the bend modifier.
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![]() Texturing Screw Driver using HDRI In this tutorial we will learn how to texture a screw driver using HDRI.
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In this tutorial we will concentate on toon rendering.
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In this tutorial you'll use particles and atmospheric apparatus to create an convincing death start explosion. Once your done you can render this out as an animation with motion blur and a space like background.
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In this tutorial you'll learn how to use particle systems in 3ds max, metaparticles in particular which are good for simulating water. You'll also use deflectors to make the water droplets bounce of the rock model. Once that's done you make some reflective material for the water (particles) and your done.
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The new ragdoll/virtual stuntman system for Reactor® Dynamics. QuickTime version: http://download.autodesk.com/media/MNE/qt/ragdoll_150k.mov
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Learn dozens of useful Autodesk 3ds Max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5-part 1-hour video. QuickTime version: hhttp://download.autodesk.com/media/MNE/qt/3ds_max_tips_and_tricks_for_games1_300k.mov
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Learn dozens of useful 3ds Max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5-part 1hour video. QuickTime version: http://download.autodesk.com/media/MNE/qt/3ds_max_tips_and_tricks_for_games2_300k.mov
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Learn dozens of useful 3ds Max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5-part 1-hour video. Quicktime version: http://download.autodesk.com/media/MNE/qt/3ds_max_tips_and_tricks_for_games3_300k.mov
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Learn dozens of useful 3ds Max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5-part 1-hour video. Quicktime version: http://download.autodesk.com/media/MNE/qt/3ds_max_tips_and_tricks_for_games4_300k.mov
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Learn dozens of useful 3ds Max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5-part 1-hour video. Quicktime version: http://download.autodesk.com/media/MNE/qt/3ds_max_tips_and_tricks_for_games5_300k.mov
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Integrated mental ray rendering. Quicktime version: http://download.autodesk.com/media/MNE/qt/mental_ray_150k.mov
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A new modifier that allows complex surface extrusions Quicktime version: http://download.autodesk.com/media/MNE/qt/shell_150k.mov
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New and improved ability to import Architectural Desktop and AutoCAD 2004 DWG files. Quicktime version: http://download.autodesk.com/media/MNE/qt/dwg_drf_150k.mov
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Envelope and vertex weight mirroring in the skin modifier. Special thanks to UBISoft for the use of material from Splinter Cell Quicktime version: http://download.autodesk.com/media/MNE/qt/skin_mirror_150k.mov
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Recover detail from highlights and exposed skin photoshop tutorial. - In this tutorial we’re going to recover detail from the skin area and have ...
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Vector Effect - I am going to show you that is quick and easy way to convert a picture in v...
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How to enhance eyes and make them stand out in photoshop - How to enhance eyes and make them grab the attention of the viewer and stan...
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Geekatplay Studio Vue Tutorials - Free Vue video tutorials. From beginers to advance. Boost up your Creativ...
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Modelling The McLaren F1 - Learn to model the McLaren F1 (The fastest car in the world). This tutorial...
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Making of the NS5 robot from the film I Robot - Making of the ns5 robot from I robot movie, by Ajdin Barucija....
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